maxchimkenart


Hello! I'm currently a 5th year student studying at
De La Salle-College of Saint Benilde
majoring Game Arts and Design.

contact me

My projects

A single-player 3D Puzzle Platformer game that features players being able to interacting with objects to gain emotions. The player also has the option to mix emotions to complete more complex levels.

An extremely dark setting where the player can use echolocation to reveal hidden objects and uncover secrets.

my roles & responsibilities

1st Reverie
- 3D Character Artist
- 3D Environment Artist
- Level Artist
2nd Reverie
- Project Manager
- 3D Character Artist
- 3D Animator

my contributions

1st Reverie
- Create Eve (protagonist) as a 3D Character Model
- Produced some low poly models for environment
- Made the level art and environments for two different stages of the game
- Playtested the game to avoid blockers
2nd Reverie
- Handled F2F and Online Meetings for the team
- Compiled documents and requirements needed
- Developed a better looking Eve model
- Animated Eve
- Playtested the game to avoid blockers

tools and technologies used

1st Reverie
- Produced models using Autodesk Maya
- Handpainted some textures using Photoshop
2nd Reverie
- Used a Project Management Tool to track progress and deadlines
- Sculpted Eve using ZBrush
- Utilized Autodesk Maya to retopologize Eve from ZBrush
- Animated Eve using Autodesk Maya

my roles & responsibilities

- 3D Animator- UI Artist

my contributions

- Made simple UI assets for the game
- Rigged and added controllers for pistol and player's arms
- Animated player's arms, pistol, and zombies
- Playtested the game to avoid blockers

tools and technologies used

- Created UI assets using Adobe Photoshop
- Rigged player's arms and pistol using Autodesk Maya
- Produced animations using Autodesk Maya including player's arms, weapons, and zombies